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Re: Layers, hexagons, features and components

Very insightful post, thanks. I've learned to do hexagonal architecture using the component model, number 4, and I even throw in the boot-logic (spring related code for instance) in that same package. I think the version 2 while, long-lived, was just training wheels until I learned about organising along probable change-patterns. i.e. covariant code goes close together. There's a paper "on the criteria to be used in decomposing systems into modules" from 1972(!)

Re: Layers, hexagons, features and components


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